Video Formats: There are an array of different
formats for video as some have to be compatible with others such as there is a
format for apple, as mentioned above that would not work on an average PC, so
there would have to be another format to be able to function with both. Also other apps have been made which provide the same service and have their
own formats. A video format is how a video is saved for example if you export a file on an editing software (Final cut pro). Every video application has a proper codec and container. To add one more layer of complexity: both codecs and containers go in and out of style so a format which was prominent a few years ago may be something few people are using today.
Steaming: Streaming is
when you watch a video or listen to music in real-time, meaning the provider is
playing the video at the same time, this means there is no video to download
and you have to be connected to the internet to watch it, rather than saving
the video on your device. To stream a video or audio, the moving information
is a stream of data from a server. The decoder is an individual player or a
plugin thatworksas part of a Web browser. The server,
information stream and decoderworktogether
to let people watch live or prerecorded broadcasts. There are many
type of streaming services such as Facebook, YouTube, Twitter, Twitch and SkyGo.
File Compression: File compression allows you to reduce the overall bits and bytes in a file which can help transmit the document at a faster rate over slower internet collections, so the file can be sent to someone else much quicker rather than have to wait which would waste time. Also the compression can take up less space in storage of where the file is saved. You can work with compressed files and folders in the same way that you work with uncompressed files and folders.
Aspect ratio: This is the ratio of the width and height of an image on the screen. The most used ratio for the very first films was 4:3, it now has changed a lot over the years and both film and television have different aspect ratios, also online (interactive video) has many varied ratios depending on where the file is uploaded. These are the main examples:
Frame rate: The frame rate is the number of frames or images that are projected or displayed per second. The professional frame rate for motion pictures is 24 frames per second and, for television, 30 frames per second (in the U.S.). Frame rate is what creates the movement in the video as it is a collection of images which are played at 24 pictures a second.
The
principles of digital video technology in interactive media- Unit 62 - task 1-Manuele
Bonuglia
Digital video is a major use in
today’s world which is shared all around the world I many different formats
whether it is your phone, tablet, computer. In this essay I aim to explain the
principles of of digital video technology in interactive media. I will evaluate
a variety of applications and the uses of digital video while discussing the
technology involved. An example of an interactive media platform is the Internet;
this is the largest program that video I used on. On YouTube alone there are 60
hours of footage uploaded a minute. This website is a channel dedicated to
videos.A video is the recording, reproducing, or broadcasting of moving visual images.
Moving images are known as the frame rate which is the number of frames or images that are projected or
displayed per second this what creates the video. Over they years they have
become more advanced since the beginning of the film. This has led to the
different formats of video which allow files to be saved and posted to the
internet. A video format is a type of file format for storing digital data on a
computer system, an example when you would choose a file format is on premiere
pro as you export the video and save it. These can be Avi, Windows media
player, .mov and mv4. Another platform is DVD/DVD player, which is a digital
optical disc storage format invented in 1995 after the VCR, which is played on
a DVD player or a device which can play discs such as a video game console,
computer and a portable video player. A device which uses discs are videogame
consoles, which is a major platform and has the most advanced interactive video
as you actually control what is happening on screen. These devices also have a
use and can be separated into three sections; promotional, entertainment and
educational. For example a trailer would be a promotion as it helps sell the
film to audiences who will then consume the film. An example of educational is
“My GCSE science” which is an educational channel which helps teach viewers
about science in the GCSE course. Entertainment would be a film which is
consumed by the audience and only for entertainment purposes. These three
sections are what the content is separated in for the consumers.
Interactive media is a method of communication in which the
programs output depends on the user’s output, so the program would feature a
collection of content created by the users, such as posts, videos and
images.This type of media interacts the
user in a way that non-interact media does not so you a part of the program
rather than just watching from the side. The main two examples of interactive
media are websites and video games as you as a user are engaged in what is
happening on screen, for example YouTube is dependent on the output of users as
they upload content everyday. An example of non-interactive media would be a TV
show as you only watch the episodes and have no effect on the output. However,
if the show is requiring audience participation then it is interactive. They
can be separated into three groups which
would be entertainment, education and promotional Social networking websites are an example of interactive media.
The sites use graphics and text to allow users to share photos and information
about themselves, chat and play games. Interactive media has become a major
component of today’s society where only more 10 years ago it had barely
started. The growth has been economical and now businesses today rely on
interactive media where user content is what causes the output of content.An advantage of the many interactive media is
that they make technology more intuitive to use, for example smartphones are
easy to use and it relies on the users experimenting with their products rather
than reading their instructions. Intuitive means using or based on what one
feels to be true even without conscious reasoning; instinctive. Another advantage
is Another advantage of interactive media is the
possible medical uses that it has as it can benefit disabled people do tasks
much easier for example Computer chips implanted in a quadriplegic's body, for
instance, have been able to take the movement signals sent by his brain, which
is used for Stephen Hawking. However, a disadvantage is that it can be intrusive
as in some countries and cities, for instance, stores use computer-generated
voices projected out in to the street to try to lure customers into the store.
One other disadvantage of the many forms of interactive media is that they are
delicate and weak which means they are prone to breaking for example devices
can be damaged very easily such as tough screen phones or tablets, which could
wear down over time. Overall Interactive media has been a a positive in today’s
society as it has created a wider view of the world rather than just what we
hear on television which is only one aspect.
As mentioned before social networking
is a huge component of interactive media a major format is Facebook which is
used for entertainment and contacting other users. For example videos are
posted daily which are viewed on accounts posted on the “timeline”. It is also
used for advertisement which are posted on the timeline and appear at the top
of the page this is the way Facebook which can be either a link or a video
which could be a trailer for example. A benefit of the application is that all
the media is shown in one area and videos/posted can be shared instantly such
as if someone sees a video they can have it appear on a friends timeline so
they can see the video. Another benefit is that Facebook has vast capabilities
and can even video chat which means there is no limit to any type of
commutation. This even lets you live stream online which lets your followers
view, this gives you full interaction with the audience allowing them to
comment and give their opinions. A disadvantage however is that it can be
difficult to find posts by different accounts such as if you want to a find a
video that was uploaded you have to scroll down until you find it, rather than
on YouTube you can find it instantly if you search the name of the video or
words associated with it. Another disadvantage is that your information can be
easily found out if your account is not on private, however this is not a huge
disadvantage. One final drawback is your video would disappear more easily once
uploaded as it would not appear on the timeline compared to YouTube where older
videos can still appear when you are surfing the website. They call interactive
media because it is referring to products and services on a digital computer
system which can respond to the user’s actions within video, texts or images,
this what creates the interactive feel. So it becomes “interactive” once the user
is involved in the presented content, one major example is video games where
you can interact with other players where you can all influence what is
happening on screen when connected online. So overall the output of the media
comes from the input of the user. So bringing Facebook (My example) into this,
it allows the interaction from the user on all the videos from the “comments” this
can even have an effect on the user as online reaction has caused changes in
content in previous years.
There are an array of different
formats for video as some have to be compatible with others such as there is a
format for apple, as mentioned above that would not work on an average PC, so
there would have to be another format to be able to function with both. Also other apps have been made which provide the same service and have their
own formats.
Streaming is
when you watch a video or listen to music in real-time, meaning the provider is
playing the video at the same time, this means there is no video to download
and you have to be connected to the internet to watch it, rather than saving
the video on your device. To stream a video or audio, the moving information
is a stream of data from a server. The decoder is an individual player or a
plugin thatworksas part of a Web browser. The server,
information stream and decoderworktogether
to let people watch live or prerecorded broadcasts.There are many
type of streaming services such as Facebook, YouTube, Twitter, Twitch and SkyGo.
Resolution is the detail the image holds and the more resolution, the
more detail in an image , this is due to the amount of pixels, this will create
the size of the image so it is key that a picture has a high resolution
otherwise the image will look unclear when expanded. In addition to image size, the quality of the image
can also be manipulated by “Compression” so the image may be a uncompressed
file but saved in a different format aka JPG, it will compress the file as it
analyses images in blocks of 8x8 pixels.
A successful use of interactive video is
viral marketing, a marketing technique whereby information about a company's
goods or services is passed electronically from one Internet user to another.
This would social networking websites to create the buzz, films have adopted
this technique over the last few years so they got audiences talking about the
film just in time for the release. An example of this is Paranormal activity which
was a huge success grossing 193 million dollars worldwide on a 15 thousand
dollar budget. One reason for this was the astounding marketing. This type of
marketing relies on individuals passing information on from person to person
which is what creates that “Buzz” or “Word of mouth” so Paramount (film studio)
teamed up with Eventful.com to have audiences participate in an online fan
base. This led to a “demand it” it button which let audiences decide where the
film will be released which has never been used before so this was unique and
news about this went global creating the buzz. In fact it had 1 million of its
audience had used this feature. Even the CEO stated that if the film was not
demanded it would not have been released. So the key argument is was the reason
for success and would have worked with other films, the key component was the
actual film itself and if it lived up the hype. For example if the film was
considered bad then the “word of mouth” would have been less and the film would
have made less money. Many films have tried this technique and even more than
general audiences would think, one key component is target audience and the
teenagers who are more online would see “Paranormal activity” compared to “Toy
story 3” which is aimed at children. This is interactive because it has the
audience involved within the marketing rather than just consuming marketing. Another
use of Viral marketing was for “X-men: Days of future past where thy created a
website stating that “Magneto” had killed John.F.Kennedy the video is below:
It helped create the assumption
that this film had changed history hence the name “Days of future Past”,
however my point is that this was not actually that effective in gaining more
profit for the film. It begins with a small intro into what happened then gives
a visual of the killing with archive footage, this gives an insight to what
will happen in the film to create buzz. The target audience for the film is for
teenagers as they would be the ones who would find this on the internet and as
to why this a more visual video without much text as it only explains the vital
information to keep the viewer engaged. The platform this video appears on is
YouTube and the website “thebentbullet.com” to create a make it more official
as it happened in real life. The main purpose of the video is to help create
buzz for the film and get people talking about it however I feel that this was
not the reason for the films success as the trailers had more buzz than the
viral marketing and also this add only had 1.7 million views and the main trailer
had 33 million views.
This is an example of a user generated video which was
uploaded to YouTube, this is the website where most of this type of content is
uploaded and I found a video which was made with high quality production that
would pass for a TV show. The story is about “Darth Maul” , a star wars
character and he is being chased down by Jedi knights and he fights them all
off and manages to defeat them all. It is a simple story made into a short fan
film. The audience is by the title Star Wars fans who use YouTube. It also is
more aimed at teenagers as it is a bit violent which graphic deaths but does
not have any blood so can be viewed by 12 year olds.